Blender Normal Map Generator
Take your texturing workflow to the next level with this easy-to-use Blender addon! Our Normal & Roughness Map Generator creates professional-grade normal and roughness maps from any height or grayscale image—no extra software required. Plus, it automatically links those maps into your active material’s node tree, saving you tons of setup time.
Key Features
- One-Click Generation: Select your base image, click “Generate Maps,” and watch the addon produce both normal and roughness maps in seconds.
- Auto-Node Wiring: Automatically sets up a Normal Map node and Roughness texture node in your material, so you can preview results immediately.
- Fully Integrated: Appears in the Image Editor sidebar for a seamless Blender experience.
- Configurable: Straightforward Python code that you can tweak for advanced workflows.
How It Works
- Load an Image in the Image Editor (preferably a grayscale or height-style texture).
-
Open the Sidebar (
N
) and locate the “Generate Maps” panel. - Select Your Base Image from the dropdown.
- Click “Generate Maps”—the addon creates the new textures and automatically connects them to your active material’s Principled BSDF node.
Whether you’re building subtle surface details or dramatic, high-contrast textures, this addon simplifies your entire workflow. Don’t waste more time manually wiring textures or bouncing between multiple tools—level up your material creation with the Normal & Roughness Map Generator today!
This addon is licensed for single-user use only. Redistribution, sharing, or reselling of this addon or its code is strictly prohibited and considered illegal. If you require a license for multiple users or teams, please purchase the appropriate license option available. Thank you for respecting the work behind this product.
The Normal Map Addon is a powerful tool designed to generate normal maps from height or grayscale images directly within Blender. Normal maps enhance the visual detail of 3D models by simulating surface depth and texture without adding extra geometry.